Female muscle

Issue 14 and Super Booster 2 are great, but what does Issue 15 and SB3 hold? SB1 covered the tech origin and SB2 is magic, what happens if SB3 is about the natural origin? Huh, natural, you think, wouldn’t  that be boring? No way, natural (also applies to mutant) has the potential to cover the single most important hole in the costume editor: muscular women. Issue 9 gave us a free market, #10 gave us alien invasions, #11 gave us time travel, #12 gave us ancients and epic villains, #13 gave us day jobs and Issue 14 gave us Mission Architect. That was really ground-breaking issues – Issue 14 is a much better game than the socialist pre-9.  Stronger women is the next logical step.

The lack of muscular woman was acceptable in the beginning, when the costume editor already was the best in the market. But with the tougher competition of today, it’s time to cover what stops many ideas of character design. Not every female character wants to be a mage or a healer. We’re not living in Cuba or Iran where everyone is supposed to look the same :)

Character in gallery is Toxin Temptress, lvl 23 arachnos widow. Client is current Issue 14, no 3rd party mods applied. No image manipulation but cropping is applied. I built the muscles by using a costume option that was temporary available a few weeks ago, probably for beta testing purpose. Those pictures do however not contain any non-standard geometry, so imagine female muscles to look better when it’s officially implemented.

Super group: Order of the Dark Sun

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